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Re: New games starting too often?

I think it's better to set minimum of the players and don't start the game before amount of confirmed players have reached it.
by O01eg
Fri Mar 08, 2013 6:58 am
 
Forum: General discussion
Topic: New games starting too often?
Replies: 5
Views: 2968

Re: Small Wonders

That's perfect if the small wonders subset of the Multiplayer ruleset can be isolated and ported to the broader ruleset that GT03 will use. I'm not sure if this is easily feasible. Otherwise it could be preferable to just import the whole Multiplayer ruleset into GT03, thus including small wonders....
by O01eg
Wed Feb 27, 2013 11:40 am
 
Forum: Polls
Topic: Small Wonders
Replies: 4
Views: 3400

Re: GT01 failure inspection

May be freeciv killed by OOM killer? Did you analize dumps?
by O01eg
Wed Feb 20, 2013 6:00 pm
 
Forum: Contribution
Topic: GT01 failure inspection
Replies: 3
Views: 2666

Re: Critical condition alert

Did you try to attach to freeciv-server process througt gdb?
by O01eg
Sat Feb 16, 2013 9:43 am
 
Forum: GT01
Topic: Critical condition alert
Replies: 10
Views: 5748

Re: Hex tiles implications

Davide wrote:Hex maps have the implication to require a hex tileset to look ok.
For example, a hex map viewed via Amplio2 looks like:
amplio2.jpg

while on Isophex it looks properly:
isophex.jpg

That is why I dislike hex.
by O01eg
Fri Feb 01, 2013 11:26 am
 
Forum: General discussion
Topic: Hex tiles implications
Replies: 21
Views: 17184

Re: Can i run freeciv after build with no 'make install'?

chomwitt wrote:i've downloaded freeciv src HEAD for some l10n work.


You have to translate each branch separatly.
by O01eg
Sat Jan 19, 2013 8:05 am
 
Forum: General tech support
Topic: Can i run freeciv after build with no 'make install'?
Replies: 5
Views: 3948

Re: More games for February!

I think the democratic poll system is good but it is not enough. In my opinion, it is much better if: 1. polls were not restricted to one or a few values. They should refer to a whole concept, e.g. an island game with dozens of suitable values. 2. OR there were one or more game administrator which ...
by O01eg
Wed Jan 16, 2013 12:27 pm
 
Forum: General discussion
Topic: More games for February!
Replies: 4
Views: 2370

Re: Remove trade routes

pekka wrote:Anyway, if traderoutes are removed we should have the same woders as in Multiplayer ruleset. Especially Marco Polo and Great Library that boost trade.

I proposed to use the multiplayer ruleset.
by O01eg
Fri Jan 11, 2013 6:22 pm
 
Forum: Polls
Topic: Remove trade routes
Replies: 4
Views: 4506

Re: Map size

What about to run the small game for test purpose with current settings?
by O01eg
Mon Jan 07, 2013 12:39 pm
 
Forum: GT00
Topic: Map size
Replies: 2
Views: 1734

Re: Isometric map

I prefer amplio2 for isometric and rectangle maps but I don't know any good hex tilesets.
by O01eg
Mon Jan 07, 2013 12:32 pm
 
Forum: Polls
Topic: Isometric map
Replies: 3
Views: 3572
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