In my email I wrote:Via email, Ferdinand wrote:You can test if it is GT material
Indeed this is! You terraformed large part of the original map - which my generator didn't make very well by its own - and the result looks very interesting.
Some nations are so much bigger than others that some balancing should be considered. Perhaps assigning AIs to these big guys could be a solution. Or maybe we could give some bonuses to the minor nations (gold?). Discussion on Forum!
The map itself looks very good, and if imbalance is solved, it can go straight into GT10-Africa !
Some nations are so much bigger than others that some balancing should be considered. Perhaps assigning AIs to these big guys could be a solution.
Corbeau wrote:Spinoff idea: players control African nations, AIs control imperial powers. Also, African nations start at the stone age, but have many settlers available, while imperials start at ~1500 AD tech level, but small military and only one settler (and if it gets killed off, the nation still exists, only gets another settler for free; possibly additional military units "to teach the natives a lesson").
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