Davide wrote:For example, while a match is running, some players may like to keep a small log of notes or remarkable events each few turns, right when their memories are fresh.
This gave to me another idea.
A known problem with the chronicles is that many start them, write a page for T1, half a page for T2, three lines for T3, four words for T4 and zero from T5 on.
To help with players' laziness, the client should help him in writing chronicles.
This can be achieved in many ways.
1. A button (or a command) in the client should automatically open in the web browser a direct link to the notebook/log page of History, and create a new entry (NameOfMatch-Player-Turn#), either completely blank, or already filled with some info (or even images) about current Turn that the player may then want to use or refer to in writing his crhornicle.
2. The automatic info could be of different kinds: e.g. a collection of Demographics/Stats and so on, or a copy of recent Messages (e.g. military battles and diplomacy), a copy of chat messages, or some other useful notes. Also, a Pop-up/Message event could be triggered in case of relevant milestones (Revolutions, Exterminations, Important Techs, 1st Contacts, Diplomacy actions... or simply 20 turns has passed without anything new). The PopUp/Message could be Pliny the Elder himself reminding the player that this event could be a good subject for a chronicle chapter, and would offer the link to the corresponding new chronicle entry page.
Of course, all of these ideas lead to open a pandora box of how the server/client could and should show info, and expecially historical info, to players. Access to mycivilization's own history in savegames throu the server should be an important tool to be added in a future version of Freeciv. To replay battles and events (even those we didn't actually see because we were offline) also will be a giant add-on to playability. But I know it's just dreams, right now!