morphles wrote:Short post, cause I'm at work, will elaborate a bit when I have time.
Yeah tech tree is major annoyance of mine. Though I would get rid of it totally:) Search my previous posts, advacement should be done using improvements and small wonders imo.
Disabling tech trade seems unacceptable. I would even want to see city and unit trading, but currently there are issues with first, and second is not possible.
Corbeau wrote:Actually, I'd throw bribing units out altogether. It allows weird solutions and a strong disbalance of power. The only problemis that everybody got used to it and are hard to let go.
About improvements, they have nothing to do with RTSs. For example, MoO2 is based on exactly that; there are improvements that allow production boosts, food boosts... Also, Alpha Centauri, anyone? Recycling tanks are exactly what I suggested above, an early food&production bonus for a city.
This kind of Civ is slightly outdated. I wouldn't mind boosing it up a little bit. Not to much, only to get out of the 30-year-old paradigms.
morphles wrote:Corbeau I see what you meant, but that does not make much sense in my eyes, free stuff not grounded in, well, ground. Seems fishy from many perspectives, thats why most improvements give bonus depending on tiles.
Tech trading discussion suffers shitload from difference beteen trading current tech and historic. You can contemplate about nukes all you want. But if I see my enemy using bow in battle, I can bet my ass that it will not be hard for me to reproduce (at least basic principle) it if make out of battle alive. So trading historic techs is... Basically given.
Techs suck in many ways I also explained it in some post. Anything tech related is too coarse as I said, you should give bonus reaserch for tech being traded or found in conquered city and thats it. That way there are realistic coloborative/conquest bonuses, while there is also no free shit - ganing techs with 0 research output (be it trade or conquest). Thats not possible currently however.
morphles wrote:And as previosly said iprovements that boost stuf are already there.
How you get food from tank is a bit of a mistery
And prod bonus(well reclaim) you already get from any disband in city, used it many times for great advantages.
Users browsing this forum: No registered users and 5 guests