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Version 1.1.0 Release Candidate

Suggest new features you wish to see in the next version. Report bugs.

Re: Version 1.1.0 Release Candidate

Postby bardo » Fri Jun 21, 2013 11:11 am

Versions until 1.0.19 works fine in my huawei u8650. There is a bit of lag, but no crashes since I use swapper to create virtual RAM.
This new v1.1.0 does not load, nor the v1.2.0 from google play. It appears the main menu, but it hangs when I try to start a new game.
I hope future versions can be compatible again because this is one of my favourite app.

Re: Version 1.1.0 Release Candidate

Postby Davide » Fri Jun 21, 2013 2:05 pm

That's a common problem as it stands by the comments left on Google apps and i think Zielmicha has set a high priority on that fix.
By the way, welcome to Civland Bardo :)
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Re: Version 1.1.0 Release Candidate

Postby zielmicha » Sat Aug 03, 2013 12:11 am

With new version (1.1.3) I fixed issue with screen being mangled after locking device. I wish I could fix crashes on some devices, but it works on all devices I have tested (8 different, though only Samsung, HTC and ASUS).

@ARg: consider looking at the source code to see that using libgdx would bring massive JNI overhead. Before deciding to use SDL I have searched for alternatives.
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