Captain Clown wrote:It's not just that the tilesets are ugly
Speaking about ugliness is speaking about beauty. So everybody is right and wrong at the same time.
For me, the most beautiful videogames were the text-based adventures in the early '80s. Everything was in my mind. Very beautiful, very sexy.
Then came the graphics and all those coders pretending to be artists and lots of ugly pixeled sprites. This turned me down a lot.
Then coders realized they were not artists, so... they hired artists, and gave them total control of games, so artists destroyed thousands of games by focusing exclusively on visual appealing. For me those "beautiful games" were as appealing as a beautiful *dead* woman is. [oops sorry, but this image gives the perfect idea]
Then came the touchsecreens and all traces of intelligence had been banned from videogames. And any appeal, to me.
Then came Freeciv, and I thought that beauty was functional to gameplay. Flat tilesets (trident and hex2t) are crystal clear and give you a perfect glance of were we are, who's around and what can be done. I don't need to shoot real time monsters so please don't even mimick 3D with Amplio tilesets in Freeciv, thanks! (The 1st thing I do when installing a new version of Freeciv is Option-Tilesets-"Trident"-save).