monamipierrot wrote:You only have to go to your PC once a day, and make moves for all games. Full stop. It MAY happen that one of the games has only <60 minutes left: in this case, the very next day you COULD miss a turn, cause it only lasts 23 hours. But this happens once every 24 turns, so THAT DAY you will have to find another 15 minutes to move during next day.
UNLESS you want to move around TC, as I explained above.
This would be reasonable if I had such a neat life that I'd know my daily schedule to the minute: get up at 0700, go to work at 0730... play Civ at 1800... go to bed at 1100... and every day the same. Then it would be no problem. However, I don't and probably nobody does. We play Civ when we can, keeping in mind when the turn ends, squeeze it between something else. Then, you have to keep track of different
times of TCs. If you play more games, it becomes a nuisance.
If what you want is to move around TC (and this is the only rational reason I could think for your request), then it will be very hard for you to keep control of several TCs if they are synced and happening at once. If you want to move at every TCs, much better if they are NOT synced. Couldn't be more obvious.
Right now I have no need to move near TC. There were 3-4 turns a few weeks ago when that mattered, not at the moment. And if I did, well, that would be my problem. Civ is a turn-based game so, if you have a lot of work and limited time, choose your priorities.
However, am I reading this correctly, you think TCs shouldn't be in sync because it would be a problem for me
. Well, thank you very much for your concern, I assure you I'll manage somehow. But I'm curious, are you, perhaps, talking about a problem that you
will have, and that you
want to avoid? Is this maybe why you are resisting it? Do you
want to do everything as soon as the game ticks and this kind of sync would cause you problems?
you shouldn't CHANGE (on the run) such a setting. You have to SET it (at the beginning) unless you achieve unanimity.
Why? It's not like a one-time 12 hour delay would destroy or disbalance a game. It would do absolutely nothing excep, well, delay
a many-months-long game for 12 hours. So what's the problem?